Tuesday, August 13, 2019

Battletech: Intro Game

Jason was over tonight to demo some Battletech and provided my dream force: the originally conceived Recon Lance of two Locusts, a Stinger, and a Phoenix Hawk. He opposed me with a Warhamster, a Shadow Hawk, and a Wasp.

Miraculously, I won.

Here are some pics without much frame of reference.




Friday, August 2, 2019

The Stagecoach

Here is my last papercraft build until sometime next week.

A stagecoach!

The kit is missing a few details, so I will be designing and adding those later.


Wednesday, July 31, 2019

Wednesday, July 24, 2019

Hardware Store

I did another thing. Also Kurt's fault. And also printed 10 years ago.


Tuesday, July 23, 2019

Sherriff's Office

I did a thing. I blame Kurt.

I printed the Sherrif's office 10 years ago. I built it this morning. The vaquero was finished about seven years ago.


The office is from the Rio Draco set by Fat Dragon, and the vaquero is by Reaper Miniatures.

Saturday, July 6, 2019

Octopods In Dragon Rampant...

Hooray! I managed to squeeze in a 36 point game of Dragon Rampant yesterday morning, using my Papercraft Octopods Of Doom against Mike's Amazing Alliance Of Lizardfolk, Orcs, Trolls, and Humans.

The Amazing Alliance won.

I fielded:

Elite Foot + invisibility, single model
Elite Foot + invisibility
Heavy Foot + invisibility
Light Foot + mixed weapons
Bellicose Foot + unseen (terrifically shiny) armor

I have since reorganised my army for an additional 30 strength points...







Friday, June 14, 2019

Fantasy Octopod Archer Standees

okumarts released some fantasy octopods on his patreon, two poses but in a number of color options. I decided on the green skin, and decided to modify one of them into an archeropod. I need some bow-armed guys too, right?

I gotta say, these guys are a dream come true for me. I have wanted octopod tree dwellers for probably 40 years now... first as toys, then miniatures, then as add-on rules, and now as standees. Dave has hit me with the right product at the right time.

Thanks, Dave!




Monday, June 10, 2019

Five Leagues From The Borderlands 2

In an attempt to foster more solo gaming, I am trying a two-step approach. I have set up my next game of "Five Leagues Beyond The Borderlands," with the intent of knocking out a game either tonight after I get home from work or early tomorrow morning.


Here we have Quackmore, Puddles, their Hired Guide with a bow, and three Villagers moving in to explore some ruins. Unfortunately, a band of Outcasts led by a Killer are also investigating the area. Pudfles quickly led the three Villagers into a small cluster of trees and the whole group prepared to face the villains...


Monday, May 20, 2019

Scorpion Man

I am playing solo "Five Leagues From The Borderlands" and wanted to do some bigger monsters; I started tinkering with rules and even have been in contact with the Rulesgiver. But I needed a bigger thing for my heroes to fight. Since I am setting my game in Glorantha (Runequest) I decided to build a walktapus from some bits I have lying about. But it's taking a while, so I decided to create a papercraft scorpion man of simpler design than the beautiful one by eddnic over on the Cardboard Warriors forum. Here is my basic beastie with a scorpion image found in Google and a Bloodbarian body by CinderPig . I hope to have an assembled version by tomorrow.

Here is the finished gribbly


And here he is with a human miniature for a size comparison. It's a little short to be truly scary.


But when we put it on a base, he's about the right size. I think I am going to enlarge the scorpion part by about 10% and them base it, that should be suitably scary. And maybe make that axe and sword more bronze than steel o.0



Monday, May 6, 2019

Five Leagues From The Borderlands

Ok, so I played my first game of "Five Leagues From The Borderlands" this morning. It went smoothly. It's got a bit of a "Confrontation" vibe with deployment close to attack range and opposed attack rolls, but the mechanical order feels GW (rolls to hit, wound, save, etc. although not exactly the same.)



Anyway, I rolled up eight nomads without a leader ambushing my warband as the base scenario. I decided that Our Heroes were just finishing up getting themselves ready for the day at their campsite when the nomads emerged from the morning fog.

Combat began on the first turn. Oasasya, my aldryami (elf) archer neatly killed a nomad archer first off. Anasdiazi moved towards the left group of nomads. The nomads made melee contact, fights were fought, an arrow was shot, and then the remainder of Our Heroes moved in as much as possible. Aside from the dead nomad archer, not much happened.


Turn two went about the same. The nomads lost a nomad, and Our Heroes lost their Wily Rogue. The nomads again passed their morale check.


On the third turn, absolutely nothing resulted from any actions. All bowshots missed, all combats were draws. Moving on...


Turn four was disastrous for Our Heroes! Anasdiazi, Puddles, the Outcast Drifter, and the Roving Wanderer all went out of action! On the other side, the nomads lost three more nomads in the melees, and their archer from a lucky shot by the Hired Guide.


Turn five saw the two remaining nomads attack Oasasya, taking her out of action. Quackmore moved their direction, and the Hired Guide killed one more nomad. The remaining nomad passed his morale.

In turn 6, Quackmore connected with the remaining nomad and promptly dispatched him. Our Heroes had held the field, but suffered heavy consequences.


A fun part of this game is the campaign system. The overall story arc is defending a cluster of three villages from a variety of threats, categorized as Outlaws, Border Tensions, and Dark Secrets. Each threat has a numeric rating, and this game lowered the Dark Secrets threat to the village of Garakt from 3 to 2. But Anasdiazi and Oasasya suffered light wounds and would miss two campaign turns; the Outcast Drifter suffered moderate wounds and would miss four campaign turns, the Wily Rogue had moderate wounds and would miss three campaign turns, and the Roving Wanderer was dead! Puddles was merely knocked out and will miss no time. No gear was damaged in the course of the battle. The only loot was an ordinary bastard sword.